Kate Liu (PDF version)

Objective

I want to create outstanding 3D art, taking creative risks to achieve memorable and fascinating visuals.

Published titles

2005Super Mario Strikers (GameCube)Next Level Games Inc.

Skills

Software:Mastery of 3ds Max 8, Photoshop CS2, Maya 7, DarkTree 2.5
Knowledge of Painter IX, ZBrush 2, Premiere 7, XSI 3.5, Modo
Visual arts:painting, sketching, sculpture, photography, printmaking, water-colors, Chinese calligraphy
Filmmaking:set dressing, editing, cinematography

Work experience

2004-2006Next Level Games Inc.Vancouver, BC
Environment Modeler
Created low-poly models and both hand-painted and procedural textures for console games.
1999-2001Laboratory for Extended Media, UVicVictoria, BC
Laboratory Technician
Assisted users with digital video editing and various computer issues

Education

2004 Jan-AprComputer Master Institute of TechnologyVictoria, BC
Advanced Digital Animation Certificate Program
Course covered storyboarding, maquette sculpting, modeling, animation, lighting, texturing, rendering and compositing
2003University of VictoriaVictoria, BC
Pre-Education Program
2002-2003Capilano CollegeNorth Vancouver, BC
Part-time Film Certificate Program
Courses in film art, set dressing and cinematography
2001Concordia UniversityMontréal, QC
Master in Film Production (voluntary withdrawal)
Courses in Québec independent film, art ideas & practices, film production
1997-2001University of VictoriaVictoria, BC
Bachelor of Fine Arts in Visual Arts with Honours (GPA 6.5/9.0)
Senior project in independent film production
Various courses including studio arts, art history, art theory, art of film

Artistic achievements

Two-time winner of Simply Maya monthly challenge (Newbie category)
Made 10 short films; one was selected for the Victoria Indie Film & Video Festival

Hobbies

Ballroom dancing, video gaming, movie watching, gourmet cooking, Monty Python